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domenica 30 settembre 2012

iPad iOS 5 Development Essentials EBOOK


Author: Neil Smyth
Publication Date: April 2012

Excerpts from the Introduction:


Neil Smyth wrote:
When developing for the iPad it is important to understand that you are not just targeting a hardware device. In essence you are leveraging an entire ecosystem consisting of the device hardware, the iOS operating system, software development kit (SDK), iTunes platform and, perhaps most importantly, the App Store. No longer is the success of a mobile device platform a matter of simply the operating system and hardware. Instead, a platform will succeed or fail based on the ecosystem to which it belongs. Google’s understanding of the importance of the applications market, for example, has contributed significantly to the success of Android based devices. Conversely Nokia’s failure to create a successful ecosystem was cited by CEO Stephen Elop as a contributing factor to the demise of the Symbian operating system and the company’s move to Microsoft’s Windows Phone platform for future Nokia smartphones.

It is also important to understand that most, if not all, the skills you learn developing iOS 5 applications for the iPad also apply to iPhone application development (a market consisting of over 160 iPhone owners, each a potential customer). The aim of this book is to teach you the skills necessary to build your own apps for the iPad. Beginning with the basics, this book provides an overview of the iPad hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPad applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, maps, split views, camera access and video playback support.

New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image.

iPad iOS 5 Development Essentials takes a modular approach to the subject of iPad application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.

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iPhone iOS 4 Development Essentials Xcode 4 Edition EBOOK


Author : Neil Smyth
Publication Date : April 2011

Excerpts from the Introduction:


Neil Smyth wrote:
The iPhone and its peers in the smartphone market are remarkable technological achievements. In a device small enough to put in your pocket the iPhone can make phone calls, send and receive email, SMS and MMS messages, stream and play audio and video, detect movement and rotation, vibrate, adapt the display brightness based on the ambient lighting, surf the internet, run apps from a selection of hundreds of thousands, take high resolution photos, record video, tell you your exact location, provide directions to your chosen destination, play graphics intensive games and even detect when you put the device to your ear.

Perhaps the most amazing thing about the iPhone is that all of these capabilities and hardware features are available to you as an app developer. In fact, once you have an iPhone, an Intel-based Mac computer, the iOS SDK, a copy of the Xcode 4 development environment and the necessary skills, the only limit to the types of apps you can create is your own imagination (and, of course, the restrictions placed on apps accepted into the Apple App Store).

Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Assuming you have downloaded the iOS SDK and Xcode 4, have an Intel-based Mac (sadly this book does not include one) and some ideas for some apps to develop, you are ready to get started.

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iPad iOS 4 App development Essentials - Xcode 4 Edition EBOOK


Author : Neil Smyth
Publication Date : May 2011

Excerpts from the Introduction:


Neil Smyth wrote:
In 2011 Gartner, a respected technology analysis and research company predicted that sales growth for personal computers would fall from 15.9% growth down to a much lower 10.5%. This decline is particularly significant when taking into consideration that the global economy was in the process of emerging from the worst recession since the 1930s, a period during which growth rates would logically be expected to increase. This predicted decline in PC sales growth has been largely attributed to the surge in popularity of tablet based computers.

The concept of a tablet computer is nothing new. Microsoft, for example, has been talking about tablet computers for many years and has even made a few, largely unsuccessful, forays into the market. The single event that triggered this market shift was the introduction of the iPad in April 2010. Within the first year Apple sold 15 million first generation iPad units. The iPad 2 shipped in March 2011 and was sold out within the first weekend of sales in each of the countries in which it was launched. The tablet market will, of course, not be left entirely to Apple. At the CES 2011 trade show in Las Vegas approximately 70 new tablet computers were previewed, many of which were expected to reach the market within the following 12 months. The fact remains, however, that if not for the success of the iPad few, if any, of these tablets would even have been created. More importantly, none of these tablets will be running iOS (most will run the Honeycomb release of Google's Android OS) and, perhaps most significantly, none will be part of Apple’s formidable ecosystem.

When developing for the iPad it is important to understand that you are not just targeting a hardware device. In essence you are leveraging an entire ecosystem consisting of the device hardware, the iOS operating system, software development kit (SDK), iTunes platform and, perhaps most importantly, the App Store. No longer is the success of a mobile device platform a matter of simply the operating system and hardware. Instead, a platform will succeed or fail based on the ecosystem to which it belongs. Google's understanding of the importance of the applications market, for example, has contributed significantly to the success of Android based devices. Conversely Nokia’s failure to create a successful ecosystem was cited by CEO Stephen Elop as a contributing factor to the demise of the Symbian operating system and the company’s move to Microsoft’s Windows Phone platform for future Nokia smartphones.

Gartner expects 69.5 million tablets to be sold in 2011. A significant portion of these sales are expected to be iPads and predictions of iPad sales in 2012 range from 30 – 40 million units. Without doubt, by choosing to develop for the iPad you are tapping into a vast market of potential customers for your iPad app. It is our intention that this book provide the knowledge you need to start building that app.

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iPhone iOS 4 App Development Essentials EBOOK

Author : Neil Smyth
Publication Date : February 2011

About this book:


Neil Smyth wrote:
The iPhone and its peers in the smartphone market are remarkable technological achievements. In a device small enough to put in your pocket the iPhone can make phone calls, send and receive email, SMS and MMS messages, stream and play audio and video, detect movement and rotation, vibrate, adapt the display brightness based on the ambient lighting, surf the internet, run apps from a selection of hundreds of thousands, take high resolution photos, record video, tell you your exact location, provide directions to your chosen destination, play graphics intensive games and even detect when you put the device to your ear.

Perhaps the most amazing thing about the iPhone is that all of these capabilities and hardware features are available to you as an app developer. In fact, once you have an iPhone, an Intel-based Mac computer, the iOS SDK, a copy of the Xcode development environment and the necessary skills, the only limit to the types of apps you can create is your own imagination (and, of course, the restrictions placed on apps accepted into the Apple App Store).

Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.

The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Both the iOS SDK and Xcode can be downloaded for free and assuming you have an Intel-based Mac (sadly this book does not include one) and some ideas for some apps to develop, you are ready to get started.

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Vector Calculus EBOOK

Author : Michael Corral, Department of Mathematics, Schoolcraft College
Publication Date : July 2008
License : GNU Free Documentation License, Version 1.2

Terms and Conditions:


Michael Corral wrote:
This book is released under the GNU Free Documentation License (GFDL), which allows others to not only copy and distribute the book but also to modify it. For more details, see the included copy of the GFDL. So that there is no ambiguity on this matter, anyone can make as many copies of this book as desired and distribute it as desired, without needing my permission.

Excerpts from the book description:

This is a text on elementary multivariable calculus, designed for students who have completed courses in single-variable calculus. The traditional topics are covered: basic vector algebra; lines, planes and surfaces; vector-valued functions; functions of 2 or 3 variables; partial derivatives; optimization; multiple integrals; line and surface integrals.

The book also includes discussion of numerical methods: Newton's method for optimization, and the Monte Carlo method for evaluating multiple integrals. There is a section dealing with applications to probability. Appendices include a proof of the right-hand rule for the cross product, and a short tutorial on using Gnuplot for graphing functions of 2 variables.

There are 420 exercises in the book. Answers to selected exercises are included.

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Trigonometry EBOOK

Author : Michael Corral, Department of Mathematics, Schoolcraft College
Publication Date : October 2009
License : The book is distributed under the terms of the GNU Free Documentation License, Version 1.2.

Book Description:


Michael Corral wrote:
This book covers elementary trigonometry. It is suitable for a one-semester course at the college level, though it could also be used in high schools. The prerequisites are high school algebra and geometry.

This book basically consists of my lecture notes from teaching trigonometry at Schoolcraft College over several years, expanded with some exercises. There are exercises at the end of each section. I have tried to include some more challenging problems, with hints when I felt those were needed. An average student should be able to do most of the exercises. Answers and hints to many of the odd-numbered and some of the even-numbered exercises are provided in Appendix A.

This text probably has a more geometric feel to it than most current trigonometry texts. That was, in fact, one of the reasons I wanted to write this book. I think that approaching the subject with too much of an analytic emphasis is a bit confusing to students. It makes much of the material appear unmotivated. This book starts with the “old-fashioned” right triangle approach to the trigonometric functions, which is more intuitive for students to grasp.

In my experience, presenting the definitions of the trigonometric functions and then immediately jumping into proving identities is too much of a detour from geometry to analysis for most students. So this book presents material in a very different order than most books today. For example, after starting with the right triangle definitions and some applications, general (oblique) triangles are presented. That seems like a more natural progression of topics, instead of leaving general triangles until the end as is usually the case.

The goal of this book is a bit different, too. Instead of taking the (doomed) approach that students have to be shown that trigonometry is “relevant to their everyday lives” (which inevitably comes off as artificial), this book has a different mindset: preparing students to use trigonometry as it is used in other courses. Virtually no students will ever in their “everyday life” figure out the height of a tree with a protractor or determine the angular speed of a Ferris wheel. Students are far more likely to need trigonometry in other courses (e.g. engineering, physics). I think that math instructors have a duty to prepare students for that.

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Reasonable Basic Algebra EBOOK

Author : Alain Schremmer, Free Math Texts
Publication Date : July 2009

Excerpts from the Preface:


Alain Schremmer wrote:
The prospect facing students still in need of Basic Algebra as they enter two-year colleges is a discouraging one inasmuch as it usually takes at the very least two semesters before they can arrive at the course(s) that they are interested in—or required to take, not to dwell on the fact that their chances of overall success tend to be extremely low.

Reasonable Basic Algebra (RBA) is a standalone version of part of From Arithmetic To Differential Calculus (A2DC), a course of study developed to allow a significantly higher percentage of students to complete Differential Calculus in three semesters. As it is intended for a one-semester course, though, RBA may serve in a similar manner students with different goals.

The general intention is to get the students to change from being "answer oriented", the inevitable result of "show and tell, drill and test", to being "question oriented" and thus, rather than try to "remember" things, be able to "reconstruct" them as needed.

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